Assassin's Creed 3 is
a 2012 Action Adventure open world video game developed by Ubisoft
Montreal and published by Ubisoft PlayStation 3, Xbox 360, Wii U, and
Microsoft Windows. It is the fifth major installment in the Assassin's
Creed series, and a direct sequel to 2011's Assassin's Creed:
Revelations. The game was released worldwide for PlayStation 3 and Xbox
360, beginning in North America on October 30, 2012, with a Wii U and
Microsoft Windows release following in November 2012.
Assassin's
Creed 3 is set in an open world and presented from the third person
perspective with a primary focus on using Desmond and Connor's combat
and stealth abilities to eliminate targets and explore the environment.
Connor is able to freely explore 18th century Boston, New York and the
American frontier to complete side missions away from the primary
storyline. The game also features a multiplayer component, allowing
players to compete online to complete solo and team based objectives
including assassinations and evading pursuers. Ubisoft developed a new
game engine, Anvil Next, for the game.
The
game follows the series’ standard level-based gameplay during the 21st
century, as well as the open world gameplay set in 18th century colonial
America, in which the player has access to a huge wilderness known as
the Frontier (which is 1.5 times bigger than Rome in Assassin's Creed:
Brotherhood),the cities of Boston and New York as well as portions of
the Eastern Seaboard and Caribbean Sea can be explored via the flagship
of the Assassin's Navy, the Aquila., captained by Connor himself, with
Robert Faulkner his first-mate advising and teaching him in the ways of
the sea.
Free
running has been simplified to allow for more fluid parkour in the
cities and wilderness, such as climbing and running on trees, mountains,
cliffs,etc. Close combat has been modified, allowing Connor to dual
wield weapons and take down multiple opponents at once and players no
longer need to manage the lock on mechanic.Aiding this, Connor has
access to a wide range of weapons which include muskets, pistols, native
weapons such as the tomahawk and bow/arrows, a rope dart (used to pull
foes or hang them, while on a tree) as well as the Hidden blades. Human
shields can be used against firing lines of enemies. Medicine is no
longer used as health recovers automatically. Stealth is also revamped,
allowing players to use natural elements such as tall grass and trees to
hide, along with the ability to blend between any two people.
Assassin’s
Creed III features new weather simulations such as snow, fog, and rain.
The seasons can also change i.e., Summer and Winter, which not only
effect visuals but also gameplay, as the player will find running slower
in deep snow. Snowfall can reduce visibility for the player and
enemies, aiding stealth. Unlike the past games, this one includes
animals varying from domestic (horses, cows, dogs) to wild (deer,
wolves, bears). The wild ones are found in the Frontier, and can be
hunted for meat or marrow in order to be sold. The quality of the kill
determines the price, encouraging the player to hunt silently. For this,
traps and bait can also be used.
Economy
is now based on the Davenport Homestead, which also acts as Connor's
adopted home. The site can be visited by people such as carpenters,
tailors etc. suffering from displacement due to the war. Helping and
interacting with these NPCs will encourage them to settle in the
Homestead. From there on, the player can craft various items and trade
with them, and then sell the goods to the cities via caravan. The player
can also help them build relationships with each other, which will then
result in the formation of a small village. The player can also upgrade
the Homestead manor as well as Connor's ship, the Aquila.
A
revamped version of Assassin's Creed: Brotherhood's recruitment feature
returns as players can enlist citizens to the Assassins' cause by
completing "Liberation" missions. They also have a much larger skill
set, which allows them to start a riot, provide a covert escort, act a
as a personal bodyguard etc. Other side missions include collecting
Almanac pages, exploring underground tunnels to locate fast-travel
stations, joining hunting and fighting clubs, investigating frontiersman
rumours about UFOs and Sasquatch, "peg-leg" missions in which Connor
goes to underground forts and wastelands to uncover the legend of
Captain Kidd's treasure, and others.
Assassin’s
Creed 3 also features naval expeditions. Using Connor's warship, the
Aquila, the player can navigate the high seas. Control of the ship
relies on environmental factors such as wind direction and speed, local
presence of storms, high waves, and rocks. Engagements are by cannon,
with broadsides covering both flanks of the ship, and swivel guns that
can be used to damage smaller ships which can also be boarded to find
treasure. The Aquila is used in the side missions known as "Privateer
missions" and is also used in some of the main missions.
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